The term multimedia is simply a combination of multiple forms of media which includes text, graphics, audio, video, animation, etc.
Uses of Multimedia
1) Education:
We can see teachers delivering course contents using different multimedia techniques in institutions, colleges and universities, which help the students for clear concept and understanding by putting designed text, audio, video, etc.
2) Entertainment:
Multimedia technology is widely used in entertainment business. Without this technology, it’s impossible to make entertainment files, movies, animation, etc.
3) Business:
Business houses give the product information to their customers through newspaper, radio, online, television whatever it may be. But gives the information attractively using multimedia tools.
4) Communication:
In the field of communication using different sorts of multimedia tools, we can communicate with each other very easily, like live text chat, audio chat, video chat which makes our daily communication like easy.
5) Training:
We use multimedia tools and techniques for delivering information in the form of text, image, audio, and video for trainee in attractive and effective way so that they can capture the contents easily.
6) Web Pages:
Now days, website of any organization, individuals is quite familiar for presence on NET to provide information for the users. They give the information with user friendly and interactively to the users applying different multimedia tools by using images, video, audio, animation on web page.
A few application of areas of Multimedia are listed below:
1) Entertainment and Fine Arts:
In addition, multimedia is heavily used in the entertainment industry, especially to develop special effects in movies and animations.
Multimedia games are a popular pastime and are software programs available either as CD-ROMs or online. Some video games also use multimedia features.
Multimedia applications that allow users to actively participate instead of just sitting by as passive recipients of information are called Interactive Multimedia
2) Education:
In Education, multimedia is used to produce computer based training courses (popularly called CBTs) and reference books like encyclopedia.
Edutainment is an informal term used to describe combining education with entertainment, especially multimedia entertainment. The idea of media convergence is also becoming a major factor in education, particularly higher education.
Defined as separate technologies such as voice (and telephony features), data (and productivity applications) and video that now share resources and interact with each other, media convergence is rapidly changing the curriculum in universities all over the world.
Likewise, it is changing the availability, or lack thereof, of jobs requiring this savvy technological skill.
3) Mathematical and Scientific Research:
In Mathematical and Scientific Research, multimedia is mainly used for modeling and simulation.
4) Medicine:
In Medicine, doctors can get trained by looking at a virtual surgery. They can simulate how the human body is affected by diseases spread by viruses and bacteria and then develop techniques to prevent it.